The Sunless Citadel

Boas

Alguem interessado em jogar a aventura The Sunless Citadel (D&D 3.0) .

Necessito de 4 a 6 jogadores nivel 1.

Vai ser jogado via forum, albergado no meu site http://justanotherhomepage.net/Forum/index

Podem usar o programa ETools incluido no Manual das Regras do Jogador para criar as personagens, é super simples de usar.

Quem estiver interessado façam o favor de postar aqui a sua folha de personagem.

Obrigado.

Jorge

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Seleccione a sua forma preferida de visualização de comentários e clique "Gravar configuração" para activar as suas alterações.

Já a seguir

Eu,eu,eu,eu........jorginho, já tens a minha folha de personagem, se tiveres alguma dúvida, apita

 

Revenge

 

Folha do personagem

http://www.3edb.com/viewCharacter.asp?cid=17166

Player's Name Isaac Simão
Character Name Gimble Cloak

CLASS Bard
RACE Gnome, Rock
ALIGNMENT Neutral Good
DEITY
LEVEL 1
SIZE Small
AGE 45
GENDER Male
HEIGHT 3' 0" = 0.9 m
WEIGHT 42 lbs. = 19.50 kg
EYES
HAIR

STR 10 +0 +0 +0
DEX 13 +1 +0 +0
CON 14 +2 +0 +0
INT 13 +1 +0 +0
WIS 12 +1 +0 +0
CHA 17 +3 +0 +0

TOTAL HIT POINTS 7
WOUNDS/CURRENT HP
SUBDUAL DAMAGE
DAMAGE REDUCTION
HIT DIE TYPE d6 (bard)
SPEED 15

AC 13 = 10 + 1 + 0 + 1 + 1 + 0 + 0
ARMOR MOFIFIER+SHIELD MOFIFIER+DEX MOFIFIER+SIZE MOFIFIER+MISC MOFIFIER
ARCANE CHECK SPELL 5%
ARMOR CHECK PENALTY 0
ARMOUR TYPE Light Armor

INITIATIVE MODIFIER 1 = 1 + 0
TOTAL DEX MODIFIER + MISC MODIFIER

BASE ATTACK BONUS +0

SAVING THROWS
Fortitude Con TOTAL 2 = 0 + 2 + 0 + 0 + 0
Reflex Dex TOTAL 3 = 2 + 1 + 0 + 0
Will Wis TOTAL 3 = 2 + 1 + 0

MELEE ATTACK BONUS Total 1 + 0 + 0 + 1 + 0
RANGED ATTACK BONUS Total 2 = 0 + 1 + 1 + 0

SKILLS
Total points Bard level 1 : (4+Int Mod) *4= 20

Alchemy Int
Appraise Int
Balance* Dex 1
Bluff Cha
Climb* Str
Concentration Con 1
Craft (__________) Int
Decipher Script Int 1
Diplomacy Cha
Disguise Cha
Escape Artist* Dex
Forgery Int
Gather Information Cha 3
Heal Wis
Hide* Dex
Intimidate Cha
Jump* Str
Knowledge (Nobility) Int
Listen Wis 2
Literacy
Move Silently* Dex 2
Perform Cha 3
Ride Dex
Scry Int
Search Int
Sense Motive Wis 1
Spellcraft Int 3
Spot Wis
Swim** Str
Use Magic Device Cha 3
Use Rope Dex
Wilderness Lore Wis

FEATS
.Dodge

WEAPONS - ARMORS
1 Crossbow, light dam 1d8 critical 19-20/x2 weight 6 lb. range 80ft
1 Sword, Long dam 1d8 critical 19-20/x2 weight 4 lb.
1 Padded armor bonus +1 maximum dex bonus +8 arcane failure 5% weight 10 lb.
AMMUNITIONS
1 Bolts, crossbow (20) weight 2 lb.

GEAR
1 Backpack weight 2 lb.
1 Bedroll weight 5 lb.
1 Flint and steel weight 0 lb.
1 Rations, trail (per day) weight 1 lb.
1 Mug, clay weight 0.25 lb.
1 Pouch, belt weight 1 lb.
1 Musical instrument weight 3 lb.
1 Traveler's outfit weight 5 lb.
1 Waterskin weight 4 lbs
TOTAL WEIGHT TRANSPORTED: 45 lbs
1 - 24 LIGHT LOAD
25 - 49 MEDIUM LOAD
50 - 75 HEAVY LOAD

CURRENT XP : 0

Gnome: Low-light vision (Ex)

Bard:
.Shield proficiency
.Medium armor proficiency
.Light armor proficiency
.Simple weapon proficiency
.Spells
.Bardic Knowledge
.Bardic Music
.Proficiency: Longsword
.Some 0 lvl arcane spells acquired if INT>=10
+4 dodge bonus against giants
+2 bonus for saves against illusions
+1 attackbonus against kobolds & goblinoids

KNOWN SPELLS
4 level 0
.Daze
.Ghost Sound
.Message
.Read Magic
SPELLS PER DAY
2 level 0

Money
9 Gp

Folha de personagem

Mah'ell Nightstar the Monk

Male Human Monk 1
Lawful Neutral
Representing Silva

 

Strength 13 (+1)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 12 (+1)
Wisdom 15 (+2)
Charisma 11 (+0)
Size: Medium
Height: 6' 2"
Weight: 200 lb
Skin: Tan
Eyes: Hazel
Hair: None

 

Total Hit Points: 10

Speed: 30 feet

Armor Class: 14 = 10 +2 [dexterity] +2 [wisdom]

    Touch AC: 14
    Flat-footed: 12

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +4 = 2 [base] +2 [dexterity]
Will save: +4 = 2 [base] +2 [wisdom]
Attack (handheld): +1 = 0 [base] +1 [strength]
Attack (unarmed): +1 = 0 [base] +1 [strength]
Flurry of Blows: -1/-1     [includes strength modifier]
Attack (missile): +2 = 0 [base] +2 [dexterity]
Grapple check: +1 = 0 [base] +1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.

Languages: Common Orc

Unarmed Damage: 1d6 +1 [strength]

Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]

Shuriken [1d2, crit x2, range incr 10 ft, 1/2 lb, piercing]

 

Feats:

    Athletic  
    Blind-fight  
    Improved Unarmed Strike [monk]
    Stunning Fist [monk]

Traits:

     

Skill Name Key
Ability
Skill
Modifier
Ability
Modifier
Ranks Misc.
Modifier
Appraise Int 1 = +1    
Balance Dex* 4 = +2 +2  
Bluff Cha 0 = +0    
Climb Str* 5 = +1 +2 +2 [athletic]
Concentration Con 5 = +2 +3  
Craft_1 Int 1 = +1    
Craft_2 Int 1 = +1    
Craft_3 Int 1 = +1    
Diplomacy Cha 0 = +0    
Disguise Cha 0 = +0    
Escape Artist Dex* 2 = +2    
Forgery Int 1 = +1    
Gather Information Cha 0 = +0    
Heal Wis 4 = +2 +2  
Hide Dex* 2 = +2    
Intimidate Cha 0 = +0    
Jump Str* 4 = +1 +3  
Listen Wis 5 = +2 +3  
Move Silently Dex* 4 = +2 +2  
Perform_1 Cha 0 = +0    
Perform_2 Cha 0 = +0    
Perform_3 Cha 0 = +0    
Perform_4 Cha 0 = +0    
Perform_5 Cha 0 = +0    
Ride Dex 2 = +2    
Search Int 1 = +1    
Sense Motive Wis 4 = +2 +2  
Spot Wis 2 = +2    
Survival Wis 3 = +2 +1  
Swim Str** 4 = +1 +1 +2 [athletic]
Use Rope Dex 2 = +2    

* = check penalty for wearing armor

 

Human:

  • Extra feat at first level (already included)
  • Four extra skill points at first level (already included)
  • One extra skill point at each additional level (already included)

Monk:

  • AC Bonus for Wisdom
  • AC Bonus for level (begins level 5)
  • Flurry of Blows
  • Unarmed Strike
  • Fast Movement (already included)
  • Bonus Feats (levels 1 2 & 6)
  • Evasion (level 2)
  • Fast Movement (level 3)
  • Still Mind level 3)
  • Ki Strike (level 4)
  • Slow Fall (level 4)
  • Purity of Body (level 5)
  • Wholeness of Body (level 7)
  • Improved Evasion (level 9)
  • Diamond Body (level 11)
  • Quivering Palm (level 15)
  • Timeless Body (level 17)
  • Tongue of Sun and Moon (level 17)
  • Empty Body (level 19)
  • Perfect Self (level 20)

 
  Class HP rolled  
Level 1: Monk 8  

 

Mah'ell Nightstar's Equipment:

    5 lb
    2 lb
    5 lb
    3 lb
    50 lb
    2 lb
    1 lb
    _____
    68 lb
    Weapons / Armor / Shield (from above)
    Backpack
    Bedroll
    Flint and steel
    Rations (1 day) x3
    Rope (50', hempen) x5
    Torches x2
    Healer kit

    Total


Quantas sessões (em

Quantas sessões (em príncipio) dura a aventura e qual seria o horário para a jogar? 

"the drunks of the Red-Piss Legion refuse to be vanquished"

A aventura é pequena so

A aventura é pequena so tem 32 paginas.

Eu deseja que fizemos 2 turnos por semana.

E fazia um post Segundafeira noite e outro na sextafeira a noite.

Portanto tem bastante tempo para pensar nas vossas accoes.

 Eu rolo todos os dados.

Pronto para o serviço

Ah ok, é um PbP, não tinha percebido hehe.

Nesse caso participo, que PCs é que já existem? 

"the drunks of the Red-Piss Legion refuse to be vanquished"

So tenho 1 pc definido 

So tenho 1 pc definido  Gnono Bardo eviando pelo Revenge.

Nesse caso irei fazer um

Nesse caso irei fazer um Human Barbarian, tentarei postar até ao fim desta semana. 

"the drunks of the Red-Piss Legion refuse to be vanquished"

Porreiro

Porreiro Red....já começava a pensar que isto não avançava, já agora não tens conhecidos que queiram tb entrar nesta campanha?

 

Revenge

Razak, O Bárbaro

Male Human Barbarian 1
Chaotic Good
Representing RPL

Strength 15 (+2)
Dexterity 14 (+2)
Constitution 15 (+2)
Intelligence 11 (+0)
Wisdom 11 (+0)
Charisma 11 (+0)
Size: Medium
Height: 5' 9"
Weight: 210 lb
Skin: Dark
Eyes: Black
Hair: Black

Total Hit Points: 14

Speed: 40 feet [barbarian]

Armor Class: 15 = 10 +3 [studded] +2 [dexterity]

    Touch AC: 12
    Flat-footed: 13

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +2 = 0 [base] +2 [dexterity]
Will save: +0 = 0 [base]
Attack (handheld): +3 = 1 [base] +2 [strength]
Attack (unarmed): +3 = 1 [base] +2 [strength]
Attack (missile): +3 = 1 [base] +2 [dexterity]
Grapple check: +3 = 1 [base] +2 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
66 lb. or less
67-133 lb.
134-200 lb.
200 lb.
400 lb.
1000 lb.

Languages: Common

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Greataxe [1d12, crit x3, 12 lb, two-handed, slashing]

Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]

Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]

Feats:

    Power Attack
    Cleave

Traits:

     

Skill Name Key
Ability
Skill
Modifier
Ability
Modifier
Ranks Misc.
Modifier
Appraise Int 0 = +0    
Balance Dex* 2 = +2    
Bluff Cha 0 = +0    
Climb Str* 6 = +2 +4  
Concentration Con 2 = +2    
Craft_1 Int 0 = +0    
Craft_2 Int 0 = +0    
Craft_3 Int 0 = +0    
Diplomacy Cha 0 = +0    
Disguise Cha 0 = +0    
Escape Artist Dex* 2 = +2    
Forgery Int 0 = +0    
Gather Information Cha 0 = +0    
Heal Wis 0 = +0    
Hide Dex* 2 = +2    
Intimidate Cha 4 = +0 +4  
Jump Str* 10 = +2 +4 +4 [speed 40]
Listen Wis 4 = +0 +4  
Move Silently Dex* 2 = +2    
Perform_1 Cha 0 = +0    
Perform_2 Cha 0 = +0    
Perform_3 Cha 0 = +0    
Perform_4 Cha 0 = +0    
Perform_5 Cha 0 = +0    
Ride Dex 2 = +2    
Search Int 0 = +0    
Sense Motive Wis 0 = +0    
Spot Wis 1 = +0 +1  
Survival Wis 0 = +0    
Swim Str** 2 = +2    
Use Rope Dex 2 = +2    

* = check penalty for wearing armor

Human:

  • Extra feat at first level (already included)
  • Four extra skill points at first level (already included)
  • One extra skill point at each additional level (already included)

Barbarian:

  • Illiteracy (2 skill points to learn to read)
  • Rage
  • Fast Movement (already included)
  • Uncanny Dodge (level 2)
  • Trap Sense (level 3)
  • Improved Uncanny Dodge (level 5)
  • Damage Reduction 1/- (level 7)
  • Damage Reduction 2/- (level 10)
  • Greater Rage (level 11)
  • Damage Reduction 3/- (level 13)
  • Indominitable Will (level 14)
  • Damage Reduction 4/- (level 16)
  • Tireless Rage (level 17)
  • Damage Reduction 5/- (level 19)
  • Mighty Rage (level 20)

This barbarian can read/write.

Class HP rolled  
Level 1: Barbarian 12  

Razak's Equipment:

  •  
      3gp
  • 35 lb
    3 lb
    2 lb
    5 lb
    1 lb
    1 lb
    4 lb
    _____
    51 lb
    Weapons / Armor / Shield (from above)
    Arrows (quiver of 20) x1
    Backpack
    Bedroll
    Flint and steel
    Rations (1 day) x1
    Sacks x1
    Waterskins x1

    Total

    Also...

     

-----------------------------------

Usei este site para gerar o personagem e acho que as contas estão certas, mas de qualquer forma peço para confirmarem.

Quanto a mais jogadores, vou tentar.

"the drunks of the Red-Piss Legion refuse to be vanquished"

Char

Boas.

Parece estar tudo bem. Obrigado por divulgar um site extremamente util que não conhecia. Notei que fizeste o registo no forum. Podes postar na "Conversa" a vontade.

Jorge 

Hummm

Eu estaria intressado em ingressar nesta aventura mas nao sei como se cria uma folha de personagem nao me podes desenrascar uma ou pelo menos como posso criar uma para te dar??

 

Abraço

 

Manel

Manuel nunca jogaste

Manuel nunca jogaste Dungeons and Dragons 3a edição?

Necessitas de ler pelo menos o seguinte livro 'Player's Handbook - Core Rulebook I' publicado pela Wizards em 2000, que contem a informacao necessaria para criar novas personagens.

 

Jorge

Ajuda

Manel

 

Não desistas desta aventura, qualquer duvida que tenhas ou mesmo alguma ajuda que necessites conta comigo

 

Revenge

obrigado

Gracias revenge estou agora a tentar arranjar o players handbook para criar a minha personagem mas se tiver com problemas ja sei a quem recorrer!!

 

 Abraço

 

Manel 

Manuel. Podes comprar o

Manuel.

Podes comprar o manual na amazon ou no ebay.

Jorge. 

Boas. Pretendia saber

Boas.

Pretendia saber quando prentendem comecar a aventura? 

Somos 4 jogadores de momento seriam bom se chegassemos aos 6.

A aventura The Sunless Citadel foi desenhada para 4 jogadores  nivel 1.

Jorge 

Eu começo quando

Eu começo quando quiserem. 

"the drunks of the Red-Piss Legion refuse to be vanquished"

Eu começo, quando bem entenderem, aliás...já estou todo armado e com a guitarrinha na mão

 

Obs: Será que não conseguimos encontrar mais 2 jogadores?

 

Revenge

Olá a todos,   Vou jogar

Olá a todos,

 

Vou jogar com Domiriel,  half-elf sorcerer.

Contactei mais uma pessoa para saber se quereria jogar, mas ainda n obtive resposta. Acho que podiamos começar na próxima 2a, para o feriado/ponte não comprometerem logo o primeiro turno?

[Por mim...]

É quando quiserem estou pronto para a aventura estive a tentar recrutar mais uns amigos mas ainda nao consegui mais nenhum jogador!

 

Ah é verdade estou com dificuldades em inscrever me no forum é la que a aventura vai decorrer nao é??tentei inscrever me e a pagina deu um erro e nao consigo me registrar se alguem conseguir que me avise!

Jorge

Espera que o jorge tente resolver esse assunto, acontece que sempre deu "raia" na inscrição no forum, o jorge terá que resolver o problema, a mim teve que me fazer a inscrição.......

 

Revenge

Boas. A tua conta esta

Boas.

A tua conta esta criada basta fazer login com o teu nom de utilizador e pass.

Jorge 

Domiriel

Domiriel
CHARACTER NAME PLAYER CAMPAIGN
1 Sorcerer Half-Elf Chaotic Neutral  
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

14 +2

HP
hit points

5 30ft.

DEX
dexterity

13 +1

AC
armor class

11 = 10 + 0 + 0 + 1 + 0 + 0 + 0 + 0

CON
constitution

13 +1     TOTAL   BASE   ARMOR BONUS   SHIELD BONUS   DEX MODIFIER   SIZE MODIFIER   NATURAL ARMOR   DEFLECT MODIFIER   MISC MODIFIER
            DAMAGE REDUCTION  

INT
intelligence

13 +1

TOUCH
armor class

11

FLAT-FOOTED
armor class

10  
SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
(cc)Appraise¤ int 1 = 1 + 0 + 0
(cc)Balance¤ dex 1 = 1 + 0 + 0
Bluff¤ cha 3 = 3 + 0 + 0
(cc)Climb¤ str 3 = 2 + 1 + 0
Concentration¤ con 3 = 1 + 2 + 0
Craft¤ int 1 = 1 + 0 + 0
Decipher Script int 2 = 1 + 1 + 0
(cc)Diplomacy¤ cha 5 = 3 + 2 + 0
(cc)Disable Device int 1 = 1 + 0 + 0
(cc)Disguise¤ cha 4 = 3 + 1 + 0
(cc)Escape Artist¤ dex 2 = 1 + 1 + 0
(cc)Forgery¤ int 1 = 1 + 0 + 0
(cc)Gather Information¤ cha 5 = 3 + 2 + 0
(cc)Handle Animal cha 3 = 3 + 0 + 0
(cc)Heal¤ wis -1 = -1 + 0 + 0
(cc)Hide¤ dex 1 = 1 + 0 + 0
(cc)Intimidate¤ cha 3 = 3 + 0 + 0
(cc)Jump¤ str 2 = 2 + 0 + 0
Knowledge (arcana) int 2 = 1 + 1 + 0
(cc)Knowledge (architecture & engineering) int 1 = 1 + 0 + 0
(cc)Knowledge (dungeoneering) int 1 = 1 + 0 + 0
(cc)Knowledge (geography) int 1 = 1 + 0 + 0
(cc)Knowledge (history) int 1 = 1 + 0 + 0
(cc)Knowledge (local) int 1 = 1 + 0 + 0
(cc)Knowledge (nature) int 1 = 1 + 0 + 0
(cc)Knowledge (nobility and royalty) int 1 = 1 + 0 + 0
(cc)Knowledge (religion) int 1 = 1 + 0 + 0
(cc)Knowledge (the planes) int 1 = 1 + 0 + 0

WIS
wisdom

9 -1             TOTAL   DEX MODIFIER   MISC MODIFIER  

CHA
charisma

17 +3

INITIATIVE
modifier

+1 = 1 + 0  
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER  

FORT
constitution

1 = 0 + 1 + 0 + 0 +    

REFLEX
dexterity

1 = 0 + 1 + 0 + 0 +    

WILL
wisdom

1 = 2 + -1 + 0 + 0 +    
                                     
BASE ATTACK BONUS 0 SPELL RESISTANCE 0  
                                     

GRAPPLE
modifier

2 = 0 + 2 + 0 + 0  
          TOTAL   BASE ATT BONUS   STRENGTH MODIFIER   SIZE MODIFIER   MISC MODIFIER  
ATTACK ATTACK DAMAGE CRITICAL  
Sickle 2 1d6+2 20/x2  
RANGE TYPE NOTES  
-   3lb, Med,  
                                     
ATTACK ATTACK DAMAGE CRITICAL  
         
RANGE TYPE NOTES  
                       
        (cc) crossclass skill
¤ can be used untrained
                                     
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Backpack (empty) 2 Bedroll 5
Blanket, winter 3 3 x Candle 0
Case, map or scroll 0 Disguise kit 8
Explorer's outfit 8 Flint and steel 0
Grappling hook 4 Ink (1 oz. vial) 0
Lantern, hooded 2 Oil (1-pint flask) 1
2 x Parchment (sheet) 0 Piton 0
Pouch, belt 3 2 x Rations, trail 2
Rope, hemp (50 ft.) 10 Sickle 3
Spell component pouch 3 Waterskin 4
       
       
       
       
       
 
SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
(cc)Listen¤ wis 0 = -1 + 1 + 0
(cc)Move Silently¤ dex 1 = 1 + 0 + 0
(cc)Open Lock dex 1 = 1 + 0 + 0
(cc)Perform¤ cha 3 = 3 + 0 + 0
Profession wis -1 = -1 + 0 + 0
(cc)Ride¤ dex 1 = 1 + 0 + 0
(cc)Search¤ int 2 = 1 + 1 + 0
(cc)Sense Motive¤ wis -1 = -1 + 0 + 0
(cc)Sleight of Hand dex 1 = 1 + 0 + 0
(cc)Speak Language int 1 = 1 + 0 + 0
Spellcraft int 1 = 1 + 0 + 0
(cc)Spot¤ wis 0 = -1 + 1 + 0
(cc)Survival¤ wis -1 = -1 + 0 + 0
(cc)Swim¤ str 2 = 2 + 0 + 0
(cc)Tumble dex 1 = 1 + 0 + 0
(cc)Use Magic Device cha 4 = 3 + 1 + 0
      =   +   +  
      =   +   +  
      =   +   +  
      =   +   +  
      =   +   +  
1-58lb. 59-116lb. 117-175lb. 175lb. 350lb. 350lb.   PLATINUM 0
  GOLD 20
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

  SILVER 0
  COPPER 0
                 
FEATS, LANGUAGES & ABILITIES
       
Feats Half-Elf abilities    
Empower Spell Low-light vision    
Simple Weapon Proficiency Elven Blood    
  Immunity to sleep spells    
Languages +2 save vs enchantments    
Goblin      
Common      
Elven      
       
Sorcerer abilities      
Summon Familiar      
Sorcerer spells      
Spell Save DC LEVEL SPELLS PER DAY BONUS SPELLS      
13 0 5 0      
14 1st 3 +1      
- 2nd - -      
- 3rd - -      
- 4th - -      
- 5th - -      
- 6th - -      
- 7th - -      
- 8th - -      
- 9th - -      
     
Daze      
Light      
Mage Hand      
Mending      
       
Level 1      
Mage Armor      
Magic Missile      
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
Appearance, Traits + Disadvantages

1.6m in height, purple eyes, white long hair, lean physique.

History

Domiriel soon felt her elven ancestry when she found herself able to cast spells without no special preparation. Her mother's elven affinity for magic and her father's human versatility are probably the reason. Having lived with her parents for most of her life, a couple of years ago she decided to build a reputation for herself and has traveled the land since. While generally good-natured, she has had to make a living however it was possible, and is no stranger to some cheating and deceit.

Goals

To become powerful by advancing her magic knowledge and becoming rich

 

ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 2 1d3+2 20/x2
RANGE TYPE NOTES
-   0lb, Med,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
           

Turno 1 postado

Peço imensa

Peço imensa desculpa, mas por motivos profissionais inexperados vou estar fora duas semanas. Assim que voltar irei ler e postar com grande fúria e convicção. 

"the drunks of the Red-Piss Legion refuse to be vanquished"

Ok, entao vou jogar a tua

Ok, entao vou jogar a tua personagem entao até regressares.

Asgorath escreveu:

Asgorath escreveu:

Boas

Alguem interessado em jogar a aventura The Sunless Citadel (D&D 3.0) .

Necessito de 4 a 6 jogadores nivel 1.

Vai ser jogado via forum, albergado no meu site http://justanotherhomepage.net/Forum/index

Podem usar o programa ETools incluido no Manual das Regras do Jogador para criar as personagens, é super simples de usar.

Quem estiver interessado façam o favor de postar aqui a sua folha de personagem.

Obrigado.

Jorge

Entao mais alguem interessado?